Chinese Online Gaming Rides Economic Boost
A recent study of the booming Chinese gaming wow gold market showed that the country’s online gaming habits generated $1.7 billion USD in revenue during 2007 — a number that is expected to grow to $2.5 billion USD wow gold during 2008, according to research group Niko Partners. The growth is a result of "their booming economy," says managing partner Lisa Cosmas Hanson. "14 million hardcore Chinese gamers wow gold play online games more than 22 hours per week. They play online, LAN, and single-player offline PC games in China’s wow gold 185,000 internet cafés and increasingly on their PCs at home, thanks to falling prices and higher disposable income." China’s Ministry of Culture has just prohibited websites that host, promote or distribute mafia-themed games. The Xinhua news site says that a statement on the wow gold ministry’s official website advised offending websites to shut down immediately, warning that law-enforcement officials had orders to crack down on offenders. Many sites have already voluntarily complied. “These games encourage people to deceive, loot and kill and glorify gangster life,” said the Ministry of Culture. “They are a bad influence on youngsters.” Console sales have also seen a boost from the prosperity in China wow gold, despite a countrywide ban on all the systems we enjoy here in the States. Illegal importers brought 2.48 million consoles into the country last year, yyqq1001 a 75 percent jump from the prior year. Chinese gamers spent $1.7 billion on online games.
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